For those of you who are worried that my last few posts haven't had a whole lot of substance, I apologize. This is very much a one-man show here. While I am commissioning art from professional artists, I'm paying for them out of my bi-weekly paychecks from my drudge of a day job. And content generation is all me. It's easier with the help of a few online resources, but it still takes time and effort. And it's not the only thing on my plate at any given time.
There's also the fact that I want to do this right. I mean, anyone can put out a book these days, but if it's not any good, than people won't buy it. I want this little beauty to have the best chance it can at success. Which is one of the reasons that I'm compiling a fastplay adventure: to help market the game.
Once people see what I'm doing, I think they'll like it. I am trying to treat the whole Oz realm with the respect and detail that it deserves. I'm trying to make a game that will appeal to the casual Oz fan as much as the hardcore gamer.
Coming next week: The official announcement of the completion of "The Magic Belt of Oz." I'll probably put it up for peer review for a while. Once that's done, I'll get a layout guy on it, and try to shove it in as many hands as possible as a free download or handout.