Another genre that I haven't delved too deeply into. Mostly because of one of my rules of gaming: "Never roll the dice unless you're willing to abide by the results." Whether or not characters get the clues they need to resolve the plot should not be a question. I have been interested in the GUMSHOE system because it has the same interest as I do in that regard. Characters always get the clues they need to proceed, so to make the game interesting, that means that you put the clues in front of the players and the game is about them actually solving it.
Some people might have an issue with players being expected to solve the mystery, rather than the characters. They probably also don't care for riddles or puzzles in their dungeons. They are also not me.
My GUMSHOE books are in storage, so I'd have to run it off of a PDF assuming I can get myself together.
Thursday, August 14, 2025
RPGaDay 2025 #14 Mystery
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