I feel like some kind of jerk for not mentioning the passing of Phillip Jose Farmer in my last blog, even though he had died a few days before I posted it. And since he was not only an Oz author, but he had one of his science fiction worlds adapted to a roleplaying format, I've been getting it from both ends.
I have not read "A Barnstormer in Oz", so I will allow James Wallace's blog to cover that front. The gaming angle goes to Steve Jackson Games, publishers of GURPS Riverworld, and their Daily Illuminator.
It is interesting to note that Phillip Jose Farmer enjoyed the prospect of others "playing in his sandbox". Many other authors I have heard about are much more territorial about the worlds and stories that they have created. I wonder how L. Frank Baum would have responded to all of the Oz stories that other people have written.
I also forgot to mention one of the books I bought at the con. This one is a significant omission because it was designed by one of my artists, Brad McDevitt. He's they guy who did the Queen of the Field Mice, as well and the Tin Woodman and Scarecrow illustrations I posted here.
Haiiiii-Ya!: This game is intended to replicate the over-the-top action of most martial arts animes. It works very nicely by fitting all the numbers on a scale of 1-6 rather than trying to replicate anything being "over 9000!" The tone of the game is humorous, up to and including the names of the Chi Powers that characters can acquire.
My main assessment of the game is "Dragonball Z without all the constipation." I mean seriously, how many times have you watched Goku in a very tense squatting pose literally screaming with effort and thought "That guy needs some fiber in his diet"?