Not really.
We left Friday morning at about 10 o'clock. I was pleased that I had found a friend who could drive, since that meant we didn't have to take the Greyhound bus. Me and my girl had done that for a few years and found it remarkably inconvenient, but had no real way around it until now.
It was about a 7 hour drive, which would have been a bit shorter if it weren't for the snow we encountered near Legget.
It went well overall, since the majority of the players were Transformers fans of old, who got all of my references. They really liked the "retcon" mechanics I had devised, especially when one character got "killed" by the Retcons. Since the character was wiped out of existence, Optimus Prime instead sent someone else on the mission, meaning he got a different character. It took a few minutes for the group to get back to playing because they were stunned by the awesome.
For the record, the little girl in the picture is a Dorothy.
Then, Sunday afternoon, I got ready to run my new "Magic Belt of Oz" adventure. As it was part of their kid's program, kids were encouraged to simply drop in to play. No kids came.
After 30 minutes, two grownups walked in and asked "Is this the Oz game?" I was a little leery of running a game with only 2 players, but I decided to give it a try. It did not go well. It actually helped me realize a mistake I had made with both adventures that I had prepared.
In both cases, I assumed that the players would be familiar with the background. The Transformers players had more fun if they knew about the planet Junk and the Quintessons. The Oz player that knew some of the background had more fun than the one that didn't. So next year, my plan is to build adventures that do not require background knowledge from the start. If there's background involved, let it be revealed by the story, not assumed in order to make the story work.
Miscellaneous pictures:
seminar, I was also able to attend a seminar with him on city-building for RPGs. He also did a few I was unable to attend because of the time-slots for my games.
I must also now tell the story of how I met Ken Hite in an elevator last year. We both wound up in the same elevator along with one of my con-friends, Melissa. When I realized who it was, I said "WOW! You're Ken Hite! I really enjoy your work" (Or something similar). Melissa said, "I'm not nerdy enough to know who you are."
Ken's response to this was simply priceless: "Treasure that."
He was also a great sport in allowing me to get this picture of him. I'm not in the picture with him for the main reason that I am badly in need of a haircut and do not need that immortalized, thank you very much.
This is one of the few cos-players to attend the con. Other cons have much more extensive costuming, going so far as to have seminars and fashion shows and masquerade balls. If you can't tell, she's dressed as Mara Jade from the Star Wars Expanded Universe.
This is another one of his consoles, featuring a Borg Cube ship
There is also a "boffer LARP" group called Amtgard that does combat demos and such at the con as well, but I wasn't able to get pictures of them.
The
This is just a nice little panorama I saw there. In
Speaking of lovely views, I tried to get a picture of my girl, but it just didn't capture her at her best. I didn't realize that I didn't have a picture of her until the drive home, so what I did get is her looking pretty, but road-weary.
Maybe I'll post a picture of us once I get my hair cut and she's a bit more rested.
2 comments:
Ok, the picture of Mara Jade is just hilarious - because of the guy behind her staring at her butt!!
So in that one picture with Dorothy, which one is you?
None of them is me, actually. I'm the one who took that picture.
And yes, she did have a nice butt.
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