It was one year ago today that I started this blog. I have learned a lot since then.
I thought I could have the whole thing banged together in a few months. I was actually planning for a release around September of last year, but it took me a while to get actual playtest feedback (which is darn useful) and getting money to pay for all the art is something I'm still working on (but making good progress on it). I'm actually glad that I've gotten delayed, as I think it's become a much stronger product for the extra time that I've taken. It's gotten a good combat system and is about to get a much better magic system.
I thought filling a weekly blog was going to be a challenge. I am really not a person strong on the "connected" life. I do not have a MySpace, or a Facebook page. I have a small presence on LiveJournal, but it's nowhere near regular. The blogging thing has since grown on me. Occasionally, instead of just the Thursday blog, I'll give a bonus blog if something comes up that I just have to comment on.
I would like to thank everyone who has commented on the blog and been supportive of my project.
Also, I'd like to give a shout-out to Cynthia Celeste Miller, a great RPG designer. I have run the first edition of Cartoon Action Hour numerous times and had a blast. The second edition is now available and I plan on getting it as soon as is practical. Also, her latest project, Slasher Flick, lists me as a contributer. I am an occasional poster on RPG.net where she was asking for advice. And as a bonus, she got my name right! If you'll recall, not everyone does.