First of all, welcome all Oz fans, old and young, new and familiar! And if you're just getting to this blog from the Oz Celebration, you're in for a treat.
My name is F. Douglas Wall and I am the designer and publisher of Adventures in Oz: Fantasy Roleplaying Beyond the Yellow Brick Road. AiO (as I call it for short) is a roleplaying game intended to help you create your own Oz story with characters you create. All you need are this rulebook, some friends, some dice from your favorite board game, paper, pencils, and imagination.
In honor of the Oz celebration, for this weekend only, you can purchase the Adventures in Oz: Fantasy Roleplaying Beyond the Yellow Brick Road rulebook for 10% off the regular price of $14.99. In addition, Lulu.com is currently offering free ground shipping with the coupon code GROUND305
If you've been intimidated by other roleplaying games, like Dungeons & Dragons with multiple thick books full of rules to learn, have no fear! AiO is only 136 pages long and is the only rulebook you need. It features simple rules that let you quickly make your own Oz character, advice on serving as the Narrator to guide other players through your own Oz adventures, and descriptions of over 35 locations from the original Oz stories with goodies for both players and Narrators.
And if you have any questions or want more information, this blog is updated every Thursday with new info on Oz, RPGs, and publishing.
See what others are saying about Adventures in Oz: Fantasy Roleplaying Beyond the Yellow Brick Road:
"...after reading it, you'll want to start having your own adventures in Oz"
-- Jared Davis, The Royal Blog of Oz
"The game’s magic system, background material, and other elements nicely capture the tone of this classic book series"
--David Millians, educator
"An in-depth look at the land of Oz, incorporating TONS of detail..."
-- Jason Levine, RPG author
"Adventures in Oz is a labour of love which takes a more child-friendly fantasy world with different tropes than the classic Tolkein ones and presents a very playable game"
-- George Quail
"Like the stories, it has been designed for the youngest and oldest of children."
-- Jo Kriel
"... this game celebrates imagination and whimsy."
-- Jordan Block, Victorian Adventure Enthusiast