Well, the first couple of items are Kickstarters, but I do believe them to be deserving of money.
The first one is Adventures in the Land of Oz, an Oz RPG project from Wicked Studios. It's almost over and might not make its funding goal, but it does look like a good project. As an Oz RPG designer myself, I tend to be rather picky about the projects that I endorse. Oz is not a typical RPG fantasy world and I tend to shudder every time someone tries to make it one.
But this project shows definite promise. It uses a modified version of The Window RPG system, which looks like it could be a good fit. The art that is shown is realistic, rather than either cartoony or grim.
Then we have Tim Brannan's Strange Brew: The Ultimate Witch and Warlock. I only really know Tim from his blog, but one thing that's pretty obvious over there is that he loves his witches. If you love witches and you love Pathfinder, I don't see how you can miss with this one.
Now for a product that's actually out. Joseph Bloch's Castle of the Mad Archmage has finally been released! It comes in three parts, the Map Book (maps of every level of the dungeon), the Adventure Book (The "key" to the maps in the Map Book, with descriptions of all the things to encounter in the megadungeon) and the Illustration Book (a set of illustrations to show your players at various points in the dungeon). You should have all three products for maximum enjoyment. It should be fully useful with just the Map Book and the Adventure Book, but the Illustration book is such a neat idea that I can't see anyone turning it down.
I've been using the original version of the Castle for my home campaign and it has led to over two and a half years of awesome gaming (and we're not done yet). I'm still waiting for my print copies to arrive, but I've got my PDFs and am loving the added details, including 2 new upper levels.
The first one is Adventures in the Land of Oz, an Oz RPG project from Wicked Studios. It's almost over and might not make its funding goal, but it does look like a good project. As an Oz RPG designer myself, I tend to be rather picky about the projects that I endorse. Oz is not a typical RPG fantasy world and I tend to shudder every time someone tries to make it one.
But this project shows definite promise. It uses a modified version of The Window RPG system, which looks like it could be a good fit. The art that is shown is realistic, rather than either cartoony or grim.
Then we have Tim Brannan's Strange Brew: The Ultimate Witch and Warlock. I only really know Tim from his blog, but one thing that's pretty obvious over there is that he loves his witches. If you love witches and you love Pathfinder, I don't see how you can miss with this one.
Now for a product that's actually out. Joseph Bloch's Castle of the Mad Archmage has finally been released! It comes in three parts, the Map Book (maps of every level of the dungeon), the Adventure Book (The "key" to the maps in the Map Book, with descriptions of all the things to encounter in the megadungeon) and the Illustration Book (a set of illustrations to show your players at various points in the dungeon). You should have all three products for maximum enjoyment. It should be fully useful with just the Map Book and the Adventure Book, but the Illustration book is such a neat idea that I can't see anyone turning it down.
I've been using the original version of the Castle for my home campaign and it has led to over two and a half years of awesome gaming (and we're not done yet). I'm still waiting for my print copies to arrive, but I've got my PDFs and am loving the added details, including 2 new upper levels.
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