Forget dramatic, tell us about a moment that made everyone laugh out loud.
I'm thinking about running that one-shot again, using it as a "pilot episode" of a campaign. And while I've talked previously on my blog about putting more effort into pushing the final encounter into violence to put the combat system through its paces, the other thing that happened that I feel like I should be more prepared for is when the party decides to take a slamon from the river.
I designed the encounter as a mini-game rather than a combat for a couple of reasons.
1) The slamon were not directly attacking the party. They were jumping out of the water and over the bridge, making making contact with the bridge before flopping off of it.
2) There was not a limited number of slamon to defeat. The objective was getting across the bridge.
On the fly, I ran it more or less as a simple combat encounter. There are B/X stats for giant fish, so that wasn't hard. But thinking about it, I think there should have been a process of grappling the fish to make sure that it stayed in one place in order to deplete its hit points.
Thankfully, the AWN grapple rules are not as onerous as the D&D 3e grapple rules, which are what ruined grappling for everyone.
Friday, February 27, 2026
RPG CAMPAIGN TOUR CHALLENGE 2026 Day 27-Do you have any amusing anecdotes from the campaign?
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