Still going in no particular order, "Stature" makes me thing of Squatch-Ville, so let's go there. A person of Stature can be very tall or very important. A sasquatch living in Squatch-Ville is both.
As has been previously established, sasquatch form a nobility overseeing the humans of Squatch-Ville. But there are also things going wrong in Squatch-Ville that the populace is trying to ignore or paper over.
Since this is the first sasquatch NPC I'm defining, this should be a character that likely PCs will be interacting with regularly. Someone with some rank and status, but not so much that they can't leave the palace, so to speak. Someone who has some interest in affairs both within and without Squatch-Ville.
Since yesterday's character was male, let's make this character female. I'll probably avoid having trans, non-binary or other gender-nonconforming characters, just because I don't have enough experience with those identities to have any confidence with writing them, not because I think they don't or shouldn't exist in a post-apocalyptic world. I only feel marginally competent to write women. Something may come up that really feels like it needs to go outside the gender binary, but for right now, my plan is to simply alternate between male and female.
So our sasquatch of Stature is their main trade delegate. One suggested reason why we have little to no solid evidence for sasquatch in the real world is that they are very long lived, so let's say that she has been alive long enough to experience the entire history of Squatch-Ville. She started small, helping the early survivors trade with smaller survivor encampments and ensuring that those in her protection were treated fairly. Now she oversees most of the trade that goes through the largest and most prosperous settlements in the region.
She has become spoiled by the luxuries made available due to Squatch-Ville's success. While she may not wear clothes, she definitely adorns herself. She also enjoys marijuana. It may be her influence that encouraged the general use of marijuana as a currency throughout the area.
The use of marijuana may also be the reason that she has been able to maintain a consistent presence in Squatch-Ville. The traditional Sasquatch lifestyle is very solitary and maintaining a large community is very stressful for them. From time to time, sasquatch will suddenly disappear without a trace and then reappear months or years later. This is called "going invisible." Typically, their role will have been filled in their absence and they will need to find another position in the leadership hierarchy. There is no memory or record of Cleopatra going invisible
None of this is to say that she is easily bought. She is still shrewd and protective of those in her charge. But she will favor those who bring luxuries either to her or into Squatch-Ville.
Now to figure out her name. I'm not sure she has one in the conventional sense. She is identified by other sasquatch either by a sound too low to hear or loud enough to be deafening or by something like a name-sign for an ASL speaker. So for her dealings with humans, she has adopted a "use-name." Given her love of luxuries, I feel like "Cleopatra" would match her nicely.
Name: "Cleopatra" (what she is called by other sasquatch cannot be easily produced by outsiders)
Appearance: 7 foot tall sasquatch, covered in dark brown shaggy fur that is kept clean and perfumed. She wears no clothing, but does wear elaborate bracelets and necklaces. Her shaggy fur obscures most of her feminine curves.
Quote: "Have you tried these? You simply must!"
Roleplaying: "Cleopatra" is typically relaxed and rather casual. In her own space, she has a hookah as well as some indulgent food or drink and she offers to share either of those to make her guests feel welcome. She loves roses incorporated into her food and drink. (A current favorite is small cakes or cookies baked with acorn flour and flavored with rose essence.) She is careful to manage her consumption so that she is "buzzed" rather than inebriated. She cannot be bribed and will make no deals that endanger the community, but she can be influenced with proper gifts. While she might appreciate the opportunity to abdicate her responsibilities, she will refuse any effort to return to "invisibility," the sasquatch cultural practices that kept them undetected by humanity for all of those centuries.
Background: She is old enough to remember life before the sasquatch revealed themselves to the humans flooding into the redwood forests. She joined the security patrols keeping their refugees safe from petty warlords and independent raiders. When a traveling trader found them, she was the one who made first approach. Ever since then, she's been the primary contact most traders have with Squatch-Ville.
Key Info:
She is the main trade envoy for the community of Squatch-Ville.
She will prefer trade deals or negotiations in which luxuries and comforts are made available.
She will refuse any effort to return to "invisibility."
Stat Block:

