What modes of transportation are available to people in the setting.
There aren't a lot of cars or other vehicles, mostly due to the terrain. There are only a handful of major roads and they have not been maintained properly since the collapse. Off the roads, the area is pretty heavily forested.
Boat travel is pretty significant. My current placement of Squatch-ville is primarily accessible by water. Also, the ferry service enables travel and communication with smaller communities surrounding the bay. water travel is also useful when leaving the region. In order to avoid the psychic overlords of Crescent City, those wishing to travel to Brookings, Oregon and other points north will typically do so by boat.
The most unique thing would have to be the Kinetic Sculptures. In the present day, the Kinetic Sculpture Race is a fun and wacky thing. After the collapse, it's become inspiration. Because of the engineering requirements to participate (the vehicle must be people-powered and capable of travel on water as well as varied terrain), the Kinetic Museum in Ureka and the oddball vehicles on display have been vital examples to building vehicles that can be used in a variety of environments without needing power beyond what the user can provide.
Suddenly I'm imaging a version of Mad Max: Fury Road with Kinetic Sculptures instead of motorized vehicles.
Wednesday, February 18, 2026
RPG CAMPAIGN TOUR CHALLENGE 2026 Day 18-Forgot to ask; How do we get around?
Tuesday, February 17, 2026
RPG CAMPAIGN TOUR CHALLENGE 2026 Day 17-Can you tell us about any famous battles or wars?
Tales of conflicts and combats abound across the multiverse! Any interesting ones in your setting we should know about?
The main war of note is the War That Ended Everything. Details on that war are sparse, both because the War ended everything, and also because I haven't decided on them yet.
A few generations back, a group of humans left Squatch-ville and decided to re-occupy Ureka. This did result in armed conflict as the humans pushed the ratfolk who had lived there at least since they first gained sentience out of the northwest section of the city.
RPG CAMPAIGN TOUR CHALLENGE 2026 Day 16-Are there any direct threats?
Who or what in your campaign actively means the people in it - including the PCs - harm?
Assuming that the PCs home base is Ureka (which I currently am), the main conflict is with the ratfolk next door. There are also raider camps scattered throughout the area.
Sunday, February 15, 2026
RPG CAMPAIGN TOUR CHALLENGE 2026 Day 15-What are some things in the setting that are best avoided?
Dangerous terrain, haunted places, angry natives, and even unpleasant beverages; name some elements in your campaign that should be given a wide berth.
Obviously these are beings and things in the setting the tourist should avoid but which Player Characters would likely run towards.
A number of these have already been mentioned, Ratfolk infested Old Eureka. The bizarre ecosystem inside the ruins of Calpoly. There are a few more Ruins that I haven't delved into, though.
The main one that might be spoken of would be Crescent City. I haven't come up with a cool post-apocalyptic name for it yet, so that's just the present day name. It is dominated by a few, immensely powerful telepaths who control the rest of the population. The control is so complete that the people of the city are functionally zombies. Travelers exploring the region have noted the mindless hordes and fearfully speculate what would cause a person to join them.
There are two other Ruins that might not get talked about much. McKinleyville (again, just the modern name) is a graveyard. In one of my previous posts here, I linked it to the pilgrimage from Squatch-ville to Ureka, but that's the most development it's received thus far.
Hupa is actually very exciting. I believe I've compared it to a Native American Area 51. But one of the reasons it's comparable to Area 51 is that nobody really knows about it. I'm assuming it came to be in a very turbulent time, during the War That Ended Everything, so whatever happened there didn't make it into either local lore or the history books. Maybe rumors, but not strong ones.
RPG CAMPAIGN TOUR CHALLENGE 2026 Day 14-What to order to 'Eat like a local'.
Are there any foods unique to the campaign setting? If so, what are they like?
While the slamon is large enough to be a hazard throughout the area's waterways, there's a lot of good eating to be had should you be able to catch one.
Like just about anywhere else, there are a number of microbreweries operating in the area. I like to think that Lost Coast Brewery is still in operation in some form, with Duane Flatmo's cubist label art.
Friday, February 13, 2026
RPG CAMPAIGN TOUR CHALLENGE 2026 Day 13-Where can we get a drink and a bite to eat?
Give us a few of your most notable restaurants and bars in the campaign setting. Tell us something about these places and what makes them distinctive.
The most unique restaurant in the area in the present day is the Samoa Cookhouse, effectively the last remaining lumberjack cookhouse. I'd like to see it continue into my setting, if possible. It is, as the name implies, in Samoa, across the bay from Ureka.
Meals are still served "cookhouse style:" a fixed menu with food brought out on serving platters so that each diner may serve themselves.
There's also a local dive bar called The Shanty that I think would be fun to keep around. Especially since it is a dive bar, but the collapse of civilization can cause a lot of recontextualization and idealization of a past that never was.
A friend of mine reminded me of a food truck called Speedy Taco that both of us enjoyed. The location that truck usually parked at is ratfolk territory according to my map. So I could go a number of directions. Maybe the humans took it when they tried to claim more territory, but couldn't hold the Broadway Cinema (where the truck was typically parked). Or it expanded to multiple Speedy Taco trucks and that becomes a recognizable brand throughout the area. Or maybe the ratfolk still have it and operate it, making tacos and burritos tuned to their diets.
Thursday, February 12, 2026
RPG CAMPAIGN TOUR CHALLENGE 2026 Day 12-What do people do for entertainment around here?
Music? Theatre? Sports? Gambling? What do the adventurers in your campaign do on their 'day off'? What is there for tourists to spend money on?
In the Enclave of Ureka, there is a performing arts center, a movie theater, a fairground with race track and a high school with a football stadium and basketball courts. The movie theater is used to show classic films. The performing arts center hosts various performances, such as plays and ballets, as well as podcasts (typically panel discussions regarding current events or other topics, though the discussions are not typically recorded and there's no real method of distribution, unlike present day podcasts). The high school football field is used for gladiatorial games and arena sports like jugger. Its proximity to ratfolk territory does mean that some of these games involve ratfolk gladiators, some of which are prisoners and some are volunteers. (Where is Ratacus?)
In Cow Town, there is a small theater, as well as rodeo grounds. The rodeo grounds haven't been used in some time, as none of the animals that survive can be spared to perform or serve as show animals. The local podcasters are storytellers and gossips primarily, appearing on the theater stage when a play or other production isn't happening.
In Squatch-ville, most of the entertainment is morality tales and stories from the ancient Sasquatch culture. Like many other aspects of life in Squatch-ville, the arts and entertainment follow Sasquatch models more than human ones.
