As yet, Ealdred has not entered play, since the campaign has not properly begun.
In fact, as part of the premise of the campaign, Day 1 of the campaign is the first day of history. There's no backstory spanning millenia, so on Day 1, Ealdred will wake up, adult, knowing everything that she needs to know, but with no past.
She is a true random encounter. She has no fixed location until she is encountered, at which point her lair will become a fixed point on the map.
Since she won't have a lot of time to gather her hoard, I'm going to assume that she woke up on Day 1 right next to this collection of stuff. She's turned as much as she can to practical purposes. She actually managed to turn some of her alchemist's supplies into a potion and might be able to do more.
Day 1 was a new moon, so she probably doesn't know that she's a werebear. When I ran a preliminary version of this game during quarantine, the party did meet her and get along quite well with her. On their way back from the dungeon on Day 13 or so, she invited the party to stay with her at her camp for the night as she underwent her first change.under the first full moon in the history of the world.
In fact, even though I have decided to reboot the campaign, I'm keeping those random encounter results mostly because I have sort of fallen in love with Ealdred and want to see what happens should the campaign actually take off this time.
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