Sunday, August 27, 2023

RPGaDay 2023 #27 Game you'd like a new EDITION of...

 D20 Modern. There have been imitators, but none of them really hit the same spot. Even the most recent successor, which claims some of the same designers isn't really what I'm after. Everyday Heroes, I think it was called.

I had heard about it while it was on Kickstarter and could have backed it, but there were a couple of things that just made me turn away.

Strongly Archetypal Character Options: One of the strengths of D20 Modern was the ability to built the sort of character that you want to (within certain limits) by multiclassing into various broadly themed classes and maybe aiming yourself towards one of the advanced classes as you leveled up. But Everyday Heroes disapproves of multiclassing, setting your character on a path from the beginning. And it's not such a long path either. The classes in D20 Modern only went to 10 levels because it was assumed you would be mixing and matching to potentially make it all the way to 20th level. Everyday Heroes classes have 10 levels and that's the top of your progression.

In it's day, it was a slightly crunchier alternative to something like Savage Worlds, but not as heavy as something like GURPS.

Lack of Cross Compatibility: While Everyday Heroes borrows the chassis from D&D 5e, it does not claim compatibility. One of the perks of D20 Modern is that it was compatible with the then-current edition of D&D, so I could potentially throw my modern day, real world heroes up against a beholder or displacer beast or sewer kobolds.

If they were to do a new version that was wholly compatible with 5e, or just gave the old game a quality of life upgrade, I think I would buy that in a heartbeat.

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